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During the Chainsaw boss fight, if you get hit by a hold attack and are pushed against a wall, you end up stuck inside the wall.
There’s no need for counting sheep in Ovis Loop, which will keep players on the edge of their seats as they battle their way through its dystopian sci-fi world.
participated in Steam Next Fest earlier this month. The special demo version of the game, a prologue designed by the team to use the stories and ideas that didn’t make the final version, charted among the 50 most-played games at the event, which included over 3,000 games.
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However, we acknowledge that this may not be a complete fix. If the same problem persists after this update, please report it to us so we can fix it immediately. Again, we are deeply sorry for the trouble this has caused.
Face off against waves of deadly wolves as a cyborg sheep in this fluid roguelite that promises kinetic combat and a baa-rilliant sci-fi story #OVISLOOP to discover!
Our current goals are as follows, though specific plans may change depending on development progress:
Ovis Loop is a roguelike game whose unique battles, detailed pixel art, and distinctive premise make it stand out in a crowded field. It features a robotic bipedal sheep who fights for survival in a world filled with murderous wolves.
is a shockingly stable and well-put-together Early Access roguelike that’s sure to win over fans of the genre quickly. Its unique mechanics, story, and artistic direction help it to stand out in a genre of games that often wins me over in all three aspects.
or the combat in general. The combat plays like it would in a Metroidvania-style game. Aside from your two combo abilities unlocked during the run, you’re given a basic light attack and a dodge button, which dashes you to the side of your choice while giving you invincibility frames. Far from Dark Souls
Please add proper V-Sync functionality. I have two PCs that I play on and I've forced V-Sync on my high end desktop to smooth out the frames and it works well. However, on my Laptop enabling V-Sync via Nvida controls does not seem to function the same and my screen tares.
When defeated, the player loses the equipment and skills they've picked up so far, which makes each level and boss fight harrowing, and experimentation with its combat systems an important requirement.